;===========================================================================================================
;================== Option =================================================================================
;===========================================================================================================
;
;:How to use:
;
;[State -3]
;type = VarSet
;Trigger1 = RoundState = 0
;trigger2 = roundsexisted = 0
;v = 5@
;range ="#"
;        please change the number here if you wish to change the option
;        ւ̔ԍςĂB  
;
; 
;==================================================================================
;======================================================================================
[Statedef 5900];===========================================================================
type=U;========================================================================================
;==================================================================================================
;======================================================================================================

;==========================================================================================================
;1)==========================================================================================================
;Remove "ALL-ELEMENT" from ELEMENT MASTER?
;================================================
; 0 - No / 1 - Yes
;
;

[State -3, ALL-ELEMENT]
Type = VarSet
Trigger1 = RoundState = 0
trigger2 = roundsexisted = 0
v = 50
value = 0


;===========================================================================================================
;2)==========================================================================================================
;Auto Holy-Judgement in Dark Donald's Pal 12?
;================================================
; 0 - No / 1 - Yes with automatically / 2 - Yes when damaging or Guarding with random
;
;

[State -3, Judgement]
Type = VarSet
Trigger1 = RoundState = 0
trigger2 = roundsexisted = 0
v = 51
value = 2


;===========================================================================================================
;3)==========================================================================================================
;Remove "ELEMENT MASTER" and change into "Hamva-ga DA"?
;================================================
; 0 - No / 1 - Yes
;
;

[State -3, ELE-M@S]
Type = VarSet
Trigger1 = RoundState = 0
trigger2 = roundsexisted = 0
v = 52
value = 0


;===========================================================================================================
;4)==========================================================================================================
;Remove the Dark Donald Super Guard?
;(Setting "yes" make D-Donald stop guarding all attack and stop reversing damage from guarding)
;================================================
; 0 - No / 1 - Yes / 2 - Random?
;
;

[State -3, Arma-]
Type = VarSet
Trigger1 = RoundState = 0
trigger2 = roundsexisted = 0
v = 53
value = 0


;===========================================================================================================
;5)==========================================================================================================
;Lv of reverse damage while guarding?
;(This will not activate when Super guard is removed)
;================================================
; Up to 1~999
;
;

[State -3, Arma-LV]
Type = VarSet
Trigger1 = RoundState = 0
trigger2 = roundsexisted = 0
v = 55
value = 500


;===========================================================================================================
;6)==========================================================================================================
;Stop Dark Donald summoning a "Element Master" when he damaging?
;(It'll summon it but very random)
;================================================
; 0 - No / 1 - Yes
;

[State -3, Spirits]
Type = VarSet
Trigger1 = RoundState = 0
trigger2 = roundsexisted = 0
v = 56
value = 0


;===========================================================================================================
;7)==========================================================================================================
;Remove the Red Soul summon?
;=====================================================
; 0 - No / 1 - Yes
;

[State -3, Bat attack]
Type = VarSet
Trigger1 = RoundState = 0
trigger2 = roundsexisted = 0
v = 48
value = 0

[State 5900]
type = ChangeState
Trigger1 = RoundNo = 1
Trigger2 = TeamMode = Turns
Trigger2 = RoundsExisted = 0
value = 190